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Towers and Workshops

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Devlog

  • Performance optimization & increased gameplay variability
    November 09, 2021 by Alessa Digital
    1
    Performance optimization KurisuRenderer (Vulkan backend): reduced VRAM usage, improved multi-threading and implemented QML scene graphical cache MisakaRenderer (OpenGL 4.5 Core backend): fixed sending... Continue reading
  • Trade and some tweaks
    October 25, 2021 by Alessa Digital
    1
    GLSL shaders preprocessing fix; Changed color correction; Renamed stone monsters (from "Alive stone" to "Living Stone"); Improved siege UI: The neutral player's resources and everything associated wit... Continue reading
  • Big update for Towers and Workshops
    October 19, 2021 by Alessa Digital
    1
    Project name has changed to "Towers and Workshops" (previous name is "The Wrld") Town hall title is now visible in build mode (not only in siege) Added building titles to show building stats 3D Models... Continue reading
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